Sajt: http://tinyurl.com/6778e2
Download: http://www.kotaku.com.au/images/2008/06/Zafehouse.zip
Game A Week 2 is done. Done I say! Zafehouse is ready to be played by all.
As I said earlier in the week, this thing almost killed me. I had an idea that just exploded. I think the end result is quite awesome. Zafehouse has strategy, survival horror and, best of all, zombies. I love shufflers, I just love them to death, and I'm glad I got to put them into a completed game.
I have yet more plans for a version 2, which I'll release when it's done. For now, I have to get started on Game A Week 3. If you'd like to check out Game A Week 1, Wizkill, hit up this post.
Hit the jump for a development breakdown, hints and tips and unimplemented features, or download the game and give it a spin.
Update: If you're running Vista, you're ready to go. If you're running Windows XP, or get the error "App failed to initialize properly (0xc0000135)", you will need to download the .NET Framework 2.0.
Update 2: Small bug with the raiding code's been fixed. Please download the game again to get the updated executable!
Update 3: New version, v1.2. Here's the info:
-Clarified help rules on buildings and resources
-Reduced the amount of meds found in a raid from 4 to 3
-Fixed the "Hours since.".. label on the GUI so its value is never hidden
-Pressing "~" while a person is selected will heal them